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Basics

Objects

IP-Symcon contains seven different types of objects:
Objects can be categories, instances, variables, automations, events, media, or links.

Every object is identified by a fixed and unchangable ID (identification number). This leads to multiple advantages:

  • Every object is unique and distintively identifiable
  • The name of an object can be changed at any time
  • Bigger projects are processed faster
  • Extensive functions of object management
  • Performant links within the software

Properties of an object

The properties or settings of an object can be called via double click or "Right click" -> "Edit object".

Edit Object

ObjectID
Every object within IP-Symcon posesses a unique and unchangable identification number (ObjectID). Thus, every object is distinctively identifiable and referencable.

ObjectID of an Object

Name
This is the name of the object. The name is also used when the object is shown in Visualizations.

Location
The location is the parent object in the object tree and defines its position in the object tree as well as the WebFront.

Certain instances, e.g., configurators, are positioned in specific special categories. These instances cannot be moved.

Visual Settings

These settings define the behavior in the WebFront.

Icon
This is a symbol that is used in Visualizations. For further informations, see Icons.

Show object
The check box controls whether the object is shown in the Visualizations or remains hidden.

Activate object
Theis option controls if an object is active. If it is deactivated, the object is shown in grey in the Visualizations and cannot be controlled.

Advanced Settings

Additional optional settings

Description
This is a description of the object. It can be used to store important notes and provide a direct description.

Ident
Objects possess an additional identifier Ident. Unlike a name, every value of Ident within a category of the logical tree view needs to be distinct.

Context Menu

The context menu in the Object Tree provides a multitude of functions.

In addition to the described functions, each object type provides additional type specific options, see Object Type Specific Context Entries

Add Object

Add a new object. A dialog is opened that configures all relevant settings step by step. For further information, see Invalid Link: Add Object.

Add Object

Open object

If the object has an object specific action, it is called. For instances, the configuration is opened, for automations the corresponding editor, media shows a preview. Otherwise, the option is deactivated. If possible a double click opens the object. Otherwise it edits the object.

Rename Object

Change the name of an object. The ObjectID and Ident remain unchanged. Multiple objects can have the same name.

Edit Object

Every object offers the option "Edit Object". It can be used to read different informations and configure settings.

Edit Object

Sort Object

Position the object at any position in the object tree. This option also controls the position in the Visualizations.

Sort Objects

The "Position" column can be displayed permanantly with the "Columns" option. Thus, objects can be sorted faster via double click on the Position value instead of clicking "Sort object" for each object in the context menu.

Copy ObjectID

Copy the ObjectID into the clipboard. It is useful to insert the IDs into scripts. ("Right click->Insert" or "Ctrl + V" in the editor)

Link Object

Create a link to the object. Multiple links can refer to the same object. The position of the link object is chosen in the dialog window.

Link Object

Duplicate Object

Create an identical object with its own distinct ObjectID.

Move Object

Open a dialog to select the new selection of the object and place it there.

Delete Object

Delete the object and all its children, if applicable.

Object Type Specific Context Entries

Search for references (All except for category)

Open a dialog that either states that there are no references or lists all references. The depending criteria are checked depending on the object type:

Object Type Where is checked for the reference/ID?
Variable The IDs for "VariableAction" and "VariableCustomAction" are checked.
PHP Script The content of the PHP Script is checked for the ID.
Event The content and the trigger are checked for the ID.
Link The TargetID/Value is checked.
Instance IDs of possible Objects that are used on the configuration page are checked.

Test Commands (Instances only)

Open a dialog to test the most relevant Actions of an instance.
For Experts: With the keyboard combination Ctrl + C, the currently set action can be copied as PHP Code and can be inserted into a script editor.

Change Variable (Variables only)

Open the dialog for setting a variable value.

Execute Automation (Automations only)

Executes the automation without opening it.
Eventual output is shown in a dialog.

Jump to source object (Links only)

Jump to the source object within the object tree.

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