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Documentation

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Basics

Objects

IP-Symcon contains seven different types of objects:
Objects can be categories, instances, variables, scripts, events, media, or links.

Beside the described functionality, every type of object provides further functionality and options that depend on the type.

Every object is identified by a fixed and unchangable ID (identification number). This leads to multiple advantages:

  • Every object is unique and distintively identifiable
  • The name of an object can be changed at any time
  • Bigger projects are processed faster
  • Extensive functions of object management
  • Performant links within the software

Add Object

Add a new object. A dialog is opened that configures all relevant settings step by step. For further information, see Invalid Link: Add Object.

Add Object

Rename Object

Change the name of an object. The ObjectID and Ident remain unchanged. Multiple objects can have the same name.

Edit Object

Every object offers the option "Edit Object". It can be used to read different informations and configure settings.

Edit Object

ObjectID

Every object within IP-Symcon posesses a unique and unchangable identification number (ObjectID). Thus, every object is distinctively identifiable and referencable.

ObjectID of an Object

Name

This is the name of the object. The name is also used when the object is shown in Invalid Link: Visualizations.

Description

This is a description of the object. It can be used to store important notes and provide a direct description.

Ident

Objects possess an additional identifier Ident. Unlike a name, every value of Ident within a category of the logical tree view needs to be distinct.

Icon

This is a symbol that is used in Invalid Link: Visualizations. For further informations, see Invalid Link: Icons.

Visibility

The check box controls whether the object is shown in the Invalid Link: Visualizations or remains hidden.

Usability

The usability controls if an object is active. If the usability is deactivated, the object is shown in grey in the Invalid Link: Visualizations and cannot be controlled.

Sort Objects

Position the object at any position in the object tree. This option also controls the position in the Invalid Link: Visualizations.

Sort Objects

Copy ObjectID

Copy the ObjectID into the clipboard. It is useful to insert the IDs into scripts. ("Right click->Insert" or "Ctrl + V" in the editor)

Link Object

Create a link to the object. Multiple links can refer to the same object. The position of the link object is chosen in the dialog window.

Link Object

Duplicate Object

Create an identical object with its own distinct ObjectID.

Delete Object

Delete the object and all its children, if applicable.